A fast-paced first-person spellcasting shooter with a stylised retro aesthetic, created as a solo project between January and March 2025.
What I learned and implemented:
The project was showcased at Digital Shark Expo at University of Greenwich (2025) and received a 1st class grade.
3D game inspired by PAC-MAN, created as a group project between January and March 2024. I worked on the project as lead programmer, where I was responsible for advanced gameplay features.
What I learned and implemented:
The project was showcased at Digital Shark Expo at University of Greenwich (2024) and received a 1st class grade.
A 2D shooter game, with various enemy types and power-ups, created as a solo project within three weeks in March 2024 with a strong focus on Object-Oriented Programming principles.
What I learned and implemented:
The project received a 1st class grade.