Serhii Kozlov Serhii Kozlov

> Last Dragon Standing

Competitive multiplayer mini-game. Solo project (Feb-Mar 2026).

UE5 | C++

A competitive multiplayer mini-game built entirely in C++ using Unreal Engine 5, featuring network replication and local co-op support.

  • Core Gameplay in C++
  • Network Replication
  • Local Co-op
Source Build