Serhii Kozlov Serhii Kozlov

> Rats Simulation

Custom 2D Pathfinding of hundreds of agents. Solo project (Dec 2025).

Unity | C#

A high-performance 2D pathfinding simulation handling hundreds of concurrent agents using spatial partitioning and flow field algorithms.

  • Quadtree & Quadnodes
  • Flow Field Pathfinding
  • Boids
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